babylonFileLoader.d.ts 502 B

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  1. /** @internal */
  2. export declare var _BabylonLoaderRegistered: boolean;
  3. /**
  4. * Helps setting up some configuration for the babylon file loader.
  5. */
  6. export declare class BabylonFileLoaderConfiguration {
  7. /**
  8. * The loader does not allow injecting custom physics engine into the plugins.
  9. * Unfortunately in ES6, we need to manually inject them into the plugin.
  10. * So you could set this variable to your engine import to make it work.
  11. */
  12. static LoaderInjectedPhysicsEngine: any;
  13. }