123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121 |
- /**
- * Manages the defines for the Material
- */
- export declare class MaterialDefines {
- /** @internal */
- protected _keys: string[];
- private _isDirty;
- /** @internal */
- _renderId: number;
- /** @internal */
- _areLightsDirty: boolean;
- /** @internal */
- _areLightsDisposed: boolean;
- /** @internal */
- _areAttributesDirty: boolean;
- /** @internal */
- _areTexturesDirty: boolean;
- /** @internal */
- _areFresnelDirty: boolean;
- /** @internal */
- _areMiscDirty: boolean;
- /** @internal */
- _arePrePassDirty: boolean;
- /** @internal */
- _areImageProcessingDirty: boolean;
- /** @internal */
- _normals: boolean;
- /** @internal */
- _uvs: boolean;
- /** @internal */
- _needNormals: boolean;
- /** @internal */
- _needUVs: boolean;
- protected _externalProperties?: {
- [name: string]: {
- type: string;
- default: any;
- };
- };
- [id: string]: any;
- /**
- * Creates a new instance
- * @param externalProperties list of external properties to inject into the object
- */
- constructor(externalProperties?: {
- [name: string]: {
- type: string;
- default: any;
- };
- });
- /**
- * Specifies if the material needs to be re-calculated
- */
- get isDirty(): boolean;
- /**
- * Marks the material to indicate that it has been re-calculated
- */
- markAsProcessed(): void;
- /**
- * Marks the material to indicate that it needs to be re-calculated
- */
- markAsUnprocessed(): void;
- /**
- * Marks the material to indicate all of its defines need to be re-calculated
- */
- markAllAsDirty(): void;
- /**
- * Marks the material to indicate that image processing needs to be re-calculated
- */
- markAsImageProcessingDirty(): void;
- /**
- * Marks the material to indicate the lights need to be re-calculated
- * @param disposed Defines whether the light is dirty due to dispose or not
- */
- markAsLightDirty(disposed?: boolean): void;
- /**
- * Marks the attribute state as changed
- */
- markAsAttributesDirty(): void;
- /**
- * Marks the texture state as changed
- */
- markAsTexturesDirty(): void;
- /**
- * Marks the fresnel state as changed
- */
- markAsFresnelDirty(): void;
- /**
- * Marks the misc state as changed
- */
- markAsMiscDirty(): void;
- /**
- * Marks the prepass state as changed
- */
- markAsPrePassDirty(): void;
- /**
- * Rebuilds the material defines
- */
- rebuild(): void;
- /**
- * Specifies if two material defines are equal
- * @param other - A material define instance to compare to
- * @returns - Boolean indicating if the material defines are equal (true) or not (false)
- */
- isEqual(other: MaterialDefines): boolean;
- /**
- * Clones this instance's defines to another instance
- * @param other - material defines to clone values to
- */
- cloneTo(other: MaterialDefines): void;
- /**
- * Resets the material define values
- */
- reset(): void;
- private _setDefaultValue;
- /**
- * Converts the material define values to a string
- * @returns - String of material define information
- */
- toString(): string;
- }
|