backgroundUboDeclaration.js 860 B

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  1. // Do not edit.
  2. import { ShaderStore } from "../../Engines/shaderStore.js";
  3. import "./sceneUboDeclaration.js";
  4. const name = "backgroundUboDeclaration";
  5. const shader = `layout(std140,column_major) uniform;uniform Material
  6. {uniform vec4 vPrimaryColor;uniform vec4 vPrimaryColorShadow;uniform vec2 vDiffuseInfos;uniform vec2 vReflectionInfos;uniform mat4 diffuseMatrix;uniform mat4 reflectionMatrix;uniform vec3 vReflectionMicrosurfaceInfos;uniform float fFovMultiplier;uniform float pointSize;uniform float shadowLevel;uniform float alpha;uniform vec3 vBackgroundCenter;uniform vec4 vReflectionControl;uniform vec2 projectedGroundInfos;};
  7. #include<sceneUboDeclaration>
  8. `;
  9. // Sideeffect
  10. ShaderStore.IncludesShadersStore[name] = shader;
  11. /** @internal */
  12. export const backgroundUboDeclaration = { name, shader };
  13. //# sourceMappingURL=backgroundUboDeclaration.js.map