fogFragment.js 414 B

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  1. // Do not edit.
  2. import { ShaderStore } from "../../Engines/shaderStore.js";
  3. const name = "fogFragment";
  4. const shader = `#ifdef FOG
  5. float fog=CalcFogFactor();
  6. #ifdef PBR
  7. fog=toLinearSpace(fog);
  8. #endif
  9. color.rgb=mix(vFogColor,color.rgb,fog);
  10. #endif
  11. `;
  12. // Sideeffect
  13. ShaderStore.IncludesShadersStore[name] = shader;
  14. /** @internal */
  15. export const fogFragment = { name, shader };
  16. //# sourceMappingURL=fogFragment.js.map