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- // Do not edit.
- import { ShaderStore } from "../../Engines/shaderStore.js";
- const name = "fogFragment";
- const shader = `#ifdef FOG
- float fog=CalcFogFactor();
- #ifdef PBR
- fog=toLinearSpace(fog);
- #endif
- color.rgb=mix(vFogColor,color.rgb,fog);
- #endif
- `;
- // Sideeffect
- ShaderStore.IncludesShadersStore[name] = shader;
- /** @internal */
- export const fogFragment = { name, shader };
- //# sourceMappingURL=fogFragment.js.map
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