shadowMapFragmentSoftTransparentShadow.js 505 B

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  1. // Do not edit.
  2. import { ShaderStore } from "../../Engines/shaderStore.js";
  3. const name = "shadowMapFragmentSoftTransparentShadow";
  4. const shader = `#if SM_SOFTTRANSPARENTSHADOW==1
  5. if ((bayerDither8(floor(mod(gl_FragCoord.xy,8.0))))/64.0>=softTransparentShadowSM*alpha) discard;
  6. #endif
  7. `;
  8. // Sideeffect
  9. ShaderStore.IncludesShadersStore[name] = shader;
  10. /** @internal */
  11. export const shadowMapFragmentSoftTransparentShadow = { name, shader };
  12. //# sourceMappingURL=shadowMapFragmentSoftTransparentShadow.js.map