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- import "./ShadersInclude/defaultFragmentDeclaration";
- import "./ShadersInclude/defaultUboDeclaration";
- import "./ShadersInclude/prePassDeclaration";
- import "./ShadersInclude/oitDeclaration";
- import "./ShadersInclude/mainUVVaryingDeclaration";
- import "./ShadersInclude/helperFunctions";
- import "./ShadersInclude/lightFragmentDeclaration";
- import "./ShadersInclude/lightUboDeclaration";
- import "./ShadersInclude/lightsFragmentFunctions";
- import "./ShadersInclude/shadowsFragmentFunctions";
- import "./ShadersInclude/samplerFragmentDeclaration";
- import "./ShadersInclude/fresnelFunction";
- import "./ShadersInclude/reflectionFunction";
- import "./ShadersInclude/imageProcessingDeclaration";
- import "./ShadersInclude/imageProcessingFunctions";
- import "./ShadersInclude/bumpFragmentMainFunctions";
- import "./ShadersInclude/bumpFragmentFunctions";
- import "./ShadersInclude/clipPlaneFragmentDeclaration";
- import "./ShadersInclude/logDepthDeclaration";
- import "./ShadersInclude/fogFragmentDeclaration";
- import "./ShadersInclude/clipPlaneFragment";
- import "./ShadersInclude/bumpFragment";
- import "./ShadersInclude/decalFragment";
- import "./ShadersInclude/depthPrePass";
- import "./ShadersInclude/lightFragment";
- import "./ShadersInclude/logDepthFragment";
- import "./ShadersInclude/fogFragment";
- import "./ShadersInclude/oitFragment";
- /** @internal */
- export declare const defaultPixelShader: {
- name: string;
- shader: string;
- };
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