lensFlare.fragment.js 569 B

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  1. // Do not edit.
  2. import { ShaderStore } from "../Engines/shaderStore.js";
  3. const name = "lensFlarePixelShader";
  4. const shader = `varying vec2 vUV;uniform sampler2D textureSampler;uniform vec4 color;
  5. #define CUSTOM_FRAGMENT_DEFINITIONS
  6. void main(void) {
  7. #define CUSTOM_FRAGMENT_MAIN_BEGIN
  8. vec4 baseColor=texture2D(textureSampler,vUV);gl_FragColor=baseColor*color;
  9. #define CUSTOM_FRAGMENT_MAIN_END
  10. }`;
  11. // Sideeffect
  12. ShaderStore.ShadersStore[name] = shader;
  13. /** @internal */
  14. export const lensFlarePixelShader = { name, shader };
  15. //# sourceMappingURL=lensFlare.fragment.js.map