meshUboDeclaration.js 409 B

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  1. // Do not edit.
  2. import { ShaderStore } from "../../Engines/shaderStore.js";
  3. const name = "meshUboDeclaration";
  4. const shader = `struct Mesh {world : mat4x4<f32>,
  5. visibility : f32,};var<uniform> mesh : Mesh;
  6. #define WORLD_UBO
  7. `;
  8. // Sideeffect
  9. ShaderStore.IncludesShadersStoreWGSL[name] = shader;
  10. /** @internal */
  11. export const meshUboDeclaration = { name, shader };
  12. //# sourceMappingURL=meshUboDeclaration.js.map