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- /**
- * Get the base path to where the assets can be found. Use "setAssetPath(path)"
- * if the path needs to be customized.
- */
- export declare const getAssetPath: (path: string) => string;
- /**
- * Used to manually set the base path where assets can be found.
- * If the script is used as "module", it's recommended to use "import.meta.url",
- * such as "setAssetPath(import.meta.url)". Other options include
- * "setAssetPath(document.currentScript.src)", or using a bundler's replace plugin to
- * dynamically set the path at build time, such as "setAssetPath(process.env.ASSET_PATH)".
- * But do note that this configuration depends on how your script is bundled, or lack of
- * bundling, and where your assets can be loaded from. Additionally custom bundling
- * will have to ensure the static assets are copied to its build directory.
- */
- export declare const setAssetPath: (path: string) => void;
- /**
- * Used to specify a nonce value that corresponds with an application's CSP.
- * When set, the nonce will be added to all dynamically created script and style tags at runtime.
- * Alternatively, the nonce value can be set on a meta tag in the DOM head
- * (<meta name="csp-nonce" content="{ nonce value here }" />) which
- * will result in the same behavior.
- */
- export declare const setNonce: (nonce: string) => void
- export interface SetPlatformOptions {
- raf?: (c: FrameRequestCallback) => number;
- ael?: (el: EventTarget, eventName: string, listener: EventListenerOrEventListenerObject, options: boolean | AddEventListenerOptions) => void;
- rel?: (el: EventTarget, eventName: string, listener: EventListenerOrEventListenerObject, options: boolean | AddEventListenerOptions) => void;
- }
- export declare const setPlatformOptions: (opts: SetPlatformOptions) => void;
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