UniqueInstanceStateController.js 5.0 KB

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  1. "use strict";
  2. var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
  3. var _interopRequireWildcard = require("@babel/runtime/helpers/interopRequireWildcard");
  4. Object.defineProperty(exports, "__esModule", {
  5. value: true
  6. });
  7. exports.getState = getState;
  8. exports.initializeState = initializeState;
  9. exports.removeState = removeState;
  10. exports.getServerData = getServerData;
  11. exports.setServerData = setServerData;
  12. exports.getPendingOps = getPendingOps;
  13. exports.setPendingOp = setPendingOp;
  14. exports.pushPendingState = pushPendingState;
  15. exports.popPendingState = popPendingState;
  16. exports.mergeFirstPendingState = mergeFirstPendingState;
  17. exports.getObjectCache = getObjectCache;
  18. exports.estimateAttribute = estimateAttribute;
  19. exports.estimateAttributes = estimateAttributes;
  20. exports.commitServerChanges = commitServerChanges;
  21. exports.enqueueTask = enqueueTask;
  22. exports.duplicateState = duplicateState;
  23. exports.clearAllState = clearAllState;
  24. var ObjectStateMutations = _interopRequireWildcard(require("./ObjectStateMutations"));
  25. var _TaskQueue = _interopRequireDefault(require("./TaskQueue"));
  26. /**
  27. * Copyright (c) 2015-present, Parse, LLC.
  28. * All rights reserved.
  29. *
  30. * This source code is licensed under the BSD-style license found in the
  31. * LICENSE file in the root directory of this source tree. An additional grant
  32. * of patent rights can be found in the PATENTS file in the same directory.
  33. *
  34. * @flow
  35. */
  36. var objectState = new WeakMap();
  37. function getState(obj
  38. /*: ParseObject*/
  39. )
  40. /*: ?State*/
  41. {
  42. var classData = objectState.get(obj);
  43. return classData || null;
  44. }
  45. function initializeState(obj
  46. /*: ParseObject*/
  47. , initial
  48. /*:: ?: State*/
  49. )
  50. /*: State*/
  51. {
  52. var state = getState(obj);
  53. if (state) {
  54. return state;
  55. }
  56. if (!initial) {
  57. initial = {
  58. serverData: {},
  59. pendingOps: [{}],
  60. objectCache: {},
  61. tasks: new _TaskQueue.default(),
  62. existed: false
  63. };
  64. }
  65. state = initial;
  66. objectState.set(obj, state);
  67. return state;
  68. }
  69. function removeState(obj
  70. /*: ParseObject*/
  71. )
  72. /*: ?State*/
  73. {
  74. var state = getState(obj);
  75. if (state === null) {
  76. return null;
  77. }
  78. objectState.delete(obj);
  79. return state;
  80. }
  81. function getServerData(obj
  82. /*: ParseObject*/
  83. )
  84. /*: AttributeMap*/
  85. {
  86. var state = getState(obj);
  87. if (state) {
  88. return state.serverData;
  89. }
  90. return {};
  91. }
  92. function setServerData(obj
  93. /*: ParseObject*/
  94. , attributes
  95. /*: AttributeMap*/
  96. ) {
  97. var serverData = initializeState(obj).serverData;
  98. ObjectStateMutations.setServerData(serverData, attributes);
  99. }
  100. function getPendingOps(obj
  101. /*: ParseObject*/
  102. )
  103. /*: Array<OpsMap>*/
  104. {
  105. var state = getState(obj);
  106. if (state) {
  107. return state.pendingOps;
  108. }
  109. return [{}];
  110. }
  111. function setPendingOp(obj
  112. /*: ParseObject*/
  113. , attr
  114. /*: string*/
  115. , op
  116. /*: ?Op*/
  117. ) {
  118. var pendingOps = initializeState(obj).pendingOps;
  119. ObjectStateMutations.setPendingOp(pendingOps, attr, op);
  120. }
  121. function pushPendingState(obj
  122. /*: ParseObject*/
  123. ) {
  124. var pendingOps = initializeState(obj).pendingOps;
  125. ObjectStateMutations.pushPendingState(pendingOps);
  126. }
  127. function popPendingState(obj
  128. /*: ParseObject*/
  129. )
  130. /*: OpsMap*/
  131. {
  132. var pendingOps = initializeState(obj).pendingOps;
  133. return ObjectStateMutations.popPendingState(pendingOps);
  134. }
  135. function mergeFirstPendingState(obj
  136. /*: ParseObject*/
  137. ) {
  138. var pendingOps = getPendingOps(obj);
  139. ObjectStateMutations.mergeFirstPendingState(pendingOps);
  140. }
  141. function getObjectCache(obj
  142. /*: ParseObject*/
  143. )
  144. /*: ObjectCache*/
  145. {
  146. var state = getState(obj);
  147. if (state) {
  148. return state.objectCache;
  149. }
  150. return {};
  151. }
  152. function estimateAttribute(obj
  153. /*: ParseObject*/
  154. , attr
  155. /*: string*/
  156. )
  157. /*: mixed*/
  158. {
  159. var serverData = getServerData(obj);
  160. var pendingOps = getPendingOps(obj);
  161. return ObjectStateMutations.estimateAttribute(serverData, pendingOps, obj.className, obj.id, attr);
  162. }
  163. function estimateAttributes(obj
  164. /*: ParseObject*/
  165. )
  166. /*: AttributeMap*/
  167. {
  168. var serverData = getServerData(obj);
  169. var pendingOps = getPendingOps(obj);
  170. return ObjectStateMutations.estimateAttributes(serverData, pendingOps, obj.className, obj.id);
  171. }
  172. function commitServerChanges(obj
  173. /*: ParseObject*/
  174. , changes
  175. /*: AttributeMap*/
  176. ) {
  177. var state = initializeState(obj);
  178. ObjectStateMutations.commitServerChanges(state.serverData, state.objectCache, changes);
  179. }
  180. function enqueueTask(obj
  181. /*: ParseObject*/
  182. , task
  183. /*: () => Promise*/
  184. )
  185. /*: Promise*/
  186. {
  187. var state = initializeState(obj);
  188. return state.tasks.enqueue(task);
  189. }
  190. function duplicateState(source
  191. /*: ParseObject*/
  192. , dest
  193. /*: ParseObject*/
  194. )
  195. /*: void*/
  196. {
  197. var oldState = initializeState(source);
  198. var newState = initializeState(dest);
  199. for (var key in oldState.serverData) {
  200. newState.serverData[key] = oldState.serverData[key];
  201. }
  202. for (var index = 0; index < oldState.pendingOps.length; index++) {
  203. for (var _key in oldState.pendingOps[index]) {
  204. newState.pendingOps[index][_key] = oldState.pendingOps[index][_key];
  205. }
  206. }
  207. for (var _key2 in oldState.objectCache) {
  208. newState.objectCache[_key2] = oldState.objectCache[_key2];
  209. }
  210. newState.existed = oldState.existed;
  211. }
  212. function clearAllState() {
  213. objectState = new WeakMap();
  214. }