1234567891011121314151617181920212223242526272829303132333435363738 |
- import { Camera } from "../../Cameras/camera.js";
- import { ArcRotateCamera } from "../../Cameras/arcRotateCamera.js";
- import { Vector3 } from "../../Maths/math.vector.js";
- import { Node } from "../../node.js";
- import { setStereoscopicAnaglyphRigMode } from "../RigModes/stereoscopicAnaglyphRigMode.js";
- Node.AddNodeConstructor("AnaglyphArcRotateCamera", (name, scene, options) => {
- return () => new AnaglyphArcRotateCamera(name, 0, 0, 1.0, Vector3.Zero(), options.interaxial_distance, scene);
- });
- /**
- * Camera used to simulate anaglyphic rendering (based on ArcRotateCamera)
- * @see https://doc.babylonjs.com/features/featuresDeepDive/cameras/camera_introduction#anaglyph-cameras
- */
- export class AnaglyphArcRotateCamera extends ArcRotateCamera {
- /**
- * Creates a new AnaglyphArcRotateCamera
- * @param name defines camera name
- * @param alpha defines alpha angle (in radians)
- * @param beta defines beta angle (in radians)
- * @param radius defines radius
- * @param target defines camera target
- * @param interaxialDistance defines distance between each color axis
- * @param scene defines the hosting scene
- */
- constructor(name, alpha, beta, radius, target, interaxialDistance, scene) {
- super(name, alpha, beta, radius, target, scene);
- this._setRigMode = () => setStereoscopicAnaglyphRigMode(this);
- this.interaxialDistance = interaxialDistance;
- this.setCameraRigMode(Camera.RIG_MODE_STEREOSCOPIC_ANAGLYPH, { interaxialDistance: interaxialDistance });
- }
- /**
- * Gets camera class name
- * @returns AnaglyphArcRotateCamera
- */
- getClassName() {
- return "AnaglyphArcRotateCamera";
- }
- }
- //# sourceMappingURL=anaglyphArcRotateCamera.js.map
|