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- import { Vector3 } from "../Maths/math.vector.js";
- import { StandardMaterial } from "../Materials/standardMaterial.js";
- import { AxisDragGizmo } from "../Gizmos/axisDragGizmo.js";
- import { Color3 } from "../Maths/math.color.js";
- import { EngineStore } from "../Engines/engineStore.js";
- /**
- * The Axes viewer will show 3 axes in a specific point in space
- * @see https://doc.babylonjs.com/toolsAndResources/utilities/World_Axes
- */
- export class AxesViewer {
- /**
- * Gets or sets a number used to scale line length
- */
- get scaleLines() {
- return this._scaleLines;
- }
- set scaleLines(value) {
- this._scaleLines = value;
- this._xAxis.scaling.setAll(this._scaleLines * this._scaleLinesFactor);
- this._yAxis.scaling.setAll(this._scaleLines * this._scaleLinesFactor);
- this._zAxis.scaling.setAll(this._scaleLines * this._scaleLinesFactor);
- }
- /** Gets the node hierarchy used to render x-axis */
- get xAxis() {
- return this._xAxis;
- }
- /** Gets the node hierarchy used to render y-axis */
- get yAxis() {
- return this._yAxis;
- }
- /** Gets the node hierarchy used to render z-axis */
- get zAxis() {
- return this._zAxis;
- }
- /**
- * Creates a new AxesViewer
- * @param scene defines the hosting scene
- * @param scaleLines defines a number used to scale line length (1 by default)
- * @param renderingGroupId defines a number used to set the renderingGroupId of the meshes (2 by default)
- * @param xAxis defines the node hierarchy used to render the x-axis
- * @param yAxis defines the node hierarchy used to render the y-axis
- * @param zAxis defines the node hierarchy used to render the z-axis
- * @param lineThickness The line thickness to use when creating the arrow. defaults to 1.
- */
- constructor(scene, scaleLines = 1, renderingGroupId = 2, xAxis, yAxis, zAxis, lineThickness = 1) {
- this._scaleLinesFactor = 4;
- this._instanced = false;
- /**
- * Gets the hosting scene
- */
- this.scene = null;
- this._scaleLines = 1;
- scene = scene || EngineStore.LastCreatedScene;
- if (!scene) {
- return;
- }
- if (!xAxis) {
- const redColoredMaterial = new StandardMaterial("xAxisMaterial", scene);
- redColoredMaterial.disableLighting = true;
- redColoredMaterial.emissiveColor = Color3.Red().scale(0.5);
- xAxis = AxisDragGizmo._CreateArrow(scene, redColoredMaterial, lineThickness);
- }
- if (!yAxis) {
- const greenColoredMaterial = new StandardMaterial("yAxisMaterial", scene);
- greenColoredMaterial.disableLighting = true;
- greenColoredMaterial.emissiveColor = Color3.Green().scale(0.5);
- yAxis = AxisDragGizmo._CreateArrow(scene, greenColoredMaterial, lineThickness);
- }
- if (!zAxis) {
- const blueColoredMaterial = new StandardMaterial("zAxisMaterial", scene);
- blueColoredMaterial.disableLighting = true;
- blueColoredMaterial.emissiveColor = Color3.Blue().scale(0.5);
- zAxis = AxisDragGizmo._CreateArrow(scene, blueColoredMaterial, lineThickness);
- }
- this._xAxis = xAxis;
- this._yAxis = yAxis;
- this._zAxis = zAxis;
- this.scaleLines = scaleLines;
- if (renderingGroupId != null) {
- AxesViewer._SetRenderingGroupId(this._xAxis, renderingGroupId);
- AxesViewer._SetRenderingGroupId(this._yAxis, renderingGroupId);
- AxesViewer._SetRenderingGroupId(this._zAxis, renderingGroupId);
- }
- this.scene = scene;
- this.update(new Vector3(), Vector3.Right(), Vector3.Up(), Vector3.Forward());
- }
- /**
- * Force the viewer to update
- * @param position defines the position of the viewer
- * @param xaxis defines the x axis of the viewer
- * @param yaxis defines the y axis of the viewer
- * @param zaxis defines the z axis of the viewer
- */
- update(position, xaxis, yaxis, zaxis) {
- this._xAxis.position.copyFrom(position);
- this._xAxis.setDirection(xaxis);
- this._yAxis.position.copyFrom(position);
- this._yAxis.setDirection(yaxis);
- this._zAxis.position.copyFrom(position);
- this._zAxis.setDirection(zaxis);
- }
- /**
- * Creates an instance of this axes viewer.
- * @returns a new axes viewer with instanced meshes
- */
- createInstance() {
- const xAxis = AxisDragGizmo._CreateArrowInstance(this.scene, this._xAxis);
- const yAxis = AxisDragGizmo._CreateArrowInstance(this.scene, this._yAxis);
- const zAxis = AxisDragGizmo._CreateArrowInstance(this.scene, this._zAxis);
- const axesViewer = new AxesViewer(this.scene, this.scaleLines, null, xAxis, yAxis, zAxis);
- axesViewer._instanced = true;
- return axesViewer;
- }
- /** Releases resources */
- dispose() {
- if (this._xAxis) {
- this._xAxis.dispose(false, !this._instanced);
- }
- if (this._yAxis) {
- this._yAxis.dispose(false, !this._instanced);
- }
- if (this._zAxis) {
- this._zAxis.dispose(false, !this._instanced);
- }
- this.scene = null;
- }
- static _SetRenderingGroupId(node, id) {
- node.getChildMeshes().forEach((mesh) => {
- mesh.renderingGroupId = id;
- });
- }
- }
- //# sourceMappingURL=axesViewer.js.map
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