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- import type { DepthTextureCreationOptions, TextureSize } from "../../Materials/Textures/textureCreationOptions";
- import type { RenderTargetWrapper } from "../renderTargetWrapper";
- import type { InternalTexture } from "../../Materials/Textures/internalTexture";
- declare module "../../Engines/abstractEngine" {
- interface AbstractEngine {
- /**
- * Creates a depth stencil texture.
- * This is only available in WebGL 2 or with the depth texture extension available.
- * @param size The size of face edge in the texture.
- * @param options The options defining the texture.
- * @param rtWrapper The render target wrapper for which the depth/stencil texture must be created
- * @returns The texture
- */
- createDepthStencilTexture(size: TextureSize, options: DepthTextureCreationOptions, rtWrapper: RenderTargetWrapper): InternalTexture;
- }
- }
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