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- import type { Nullable } from "../../types";
- import type { TextureSampler } from "../../Materials/Textures/textureSampler";
- declare module "../../Engines/thinEngine" {
- interface ThinEngine {
- /**
- * Sets a texture sampler to the according uniform.
- * @param name The name of the uniform in the effect
- * @param sampler The sampler to apply
- */
- setTextureSampler(name: string, sampler: Nullable<TextureSampler>): void;
- }
- }
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