1234567891011121314151617181920 |
- /**
- * Class used to represent a specific level of detail of a mesh
- * @see https://doc.babylonjs.com/features/featuresDeepDive/mesh/LOD
- */
- export class MeshLODLevel {
- /**
- * Creates a new LOD level
- * @param distanceOrScreenCoverage defines either the distance or the screen coverage where this level should start being displayed
- * @param mesh defines the mesh to use to render this level
- */
- constructor(
- /** Either distance from the center of the object to show this level or the screen coverage if `useLODScreenCoverage` is set to `true` on the mesh*/
- distanceOrScreenCoverage,
- /** Defines the mesh to use to render this level */
- mesh) {
- this.distanceOrScreenCoverage = distanceOrScreenCoverage;
- this.mesh = mesh;
- }
- }
- //# sourceMappingURL=meshLODLevel.js.map
|