123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172 |
- import type { AbstractEngine } from "../Engines/abstractEngine";
- import type { Scene } from "../scene";
- import type { ParticleSystem } from "../Particles/particleSystem";
- /**
- * Type of sub emitter
- */
- export declare enum SubEmitterType {
- /**
- * Attached to the particle over it's lifetime
- */
- ATTACHED = 0,
- /**
- * Created when the particle dies
- */
- END = 1
- }
- /**
- * Sub emitter class used to emit particles from an existing particle
- */
- export declare class SubEmitter {
- /**
- * the particle system to be used by the sub emitter
- */
- particleSystem: ParticleSystem;
- /**
- * Type of the submitter (Default: END)
- */
- type: SubEmitterType;
- /**
- * If the particle should inherit the direction from the particle it's attached to. (+Y will face the direction the particle is moving) (Default: false)
- * Note: This only is supported when using an emitter of type Mesh
- */
- inheritDirection: boolean;
- /**
- * How much of the attached particles speed should be added to the sub emitted particle (default: 0)
- */
- inheritedVelocityAmount: number;
- /**
- * Creates a sub emitter
- * @param particleSystem the particle system to be used by the sub emitter
- */
- constructor(
- /**
- * the particle system to be used by the sub emitter
- */
- particleSystem: ParticleSystem);
- /**
- * Clones the sub emitter
- * @returns the cloned sub emitter
- */
- clone(): SubEmitter;
- /**
- * Serialize current object to a JSON object
- * @param serializeTexture defines if the texture must be serialized as well
- * @returns the serialized object
- */
- serialize(serializeTexture?: boolean): any;
- /**
- * @internal
- */
- static _ParseParticleSystem(system: any, sceneOrEngine: Scene | AbstractEngine, rootUrl: string, doNotStart?: boolean): ParticleSystem;
- /**
- * Creates a new SubEmitter from a serialized JSON version
- * @param serializationObject defines the JSON object to read from
- * @param sceneOrEngine defines the hosting scene or the hosting engine
- * @param rootUrl defines the rootUrl for data loading
- * @returns a new SubEmitter
- */
- static Parse(serializationObject: any, sceneOrEngine: Scene | AbstractEngine, rootUrl: string): SubEmitter;
- /** Release associated resources */
- dispose(): void;
- }
|