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- import type { Nullable } from "../types";
- import type { Camera } from "../Cameras/camera";
- import type { PostProcessOptions } from "./postProcess";
- import { PostProcess } from "./postProcess";
- import type { AbstractEngine } from "../Engines/abstractEngine";
- import type { Scene } from "../scene";
- import "../Shaders/imageProcessing.fragment";
- import "../Shaders/subSurfaceScattering.fragment";
- import "../Shaders/postprocess.vertex";
- /**
- * Sub surface scattering post process
- */
- export declare class SubSurfaceScatteringPostProcess extends PostProcess {
- /**
- * Gets a string identifying the name of the class
- * @returns "SubSurfaceScatteringPostProcess" string
- */
- getClassName(): string;
- constructor(name: string, scene: Scene, options: number | PostProcessOptions, camera?: Nullable<Camera>, samplingMode?: number, engine?: AbstractEngine, reusable?: boolean, textureType?: number);
- }
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