subSurfaceScatteringPostProcess.d.ts 914 B

1234567891011121314151617181920
  1. import type { Nullable } from "../types";
  2. import type { Camera } from "../Cameras/camera";
  3. import type { PostProcessOptions } from "./postProcess";
  4. import { PostProcess } from "./postProcess";
  5. import type { AbstractEngine } from "../Engines/abstractEngine";
  6. import type { Scene } from "../scene";
  7. import "../Shaders/imageProcessing.fragment";
  8. import "../Shaders/subSurfaceScattering.fragment";
  9. import "../Shaders/postprocess.vertex";
  10. /**
  11. * Sub surface scattering post process
  12. */
  13. export declare class SubSurfaceScatteringPostProcess extends PostProcess {
  14. /**
  15. * Gets a string identifying the name of the class
  16. * @returns "SubSurfaceScatteringPostProcess" string
  17. */
  18. getClassName(): string;
  19. constructor(name: string, scene: Scene, options: number | PostProcessOptions, camera?: Nullable<Camera>, samplingMode?: number, engine?: AbstractEngine, reusable?: boolean, textureType?: number);
  20. }