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- import { Observable } from "../Misc/observable.js";
- import { WebXRSessionManager } from "./webXRSessionManager.js";
- import { WebXRCamera } from "./webXRCamera.js";
- import { WebXRState } from "./webXRTypes.js";
- import { WebXRFeatureName, WebXRFeaturesManager } from "./webXRFeaturesManager.js";
- import { Logger } from "../Misc/logger.js";
- import { UniversalCamera } from "../Cameras/universalCamera.js";
- import { Quaternion, Vector3 } from "../Maths/math.vector.js";
- /**
- * Base set of functionality needed to create an XR experience (WebXRSessionManager, Camera, StateManagement, etc.)
- * @see https://doc.babylonjs.com/features/featuresDeepDive/webXR/webXRExperienceHelpers
- */
- export class WebXRExperienceHelper {
- /**
- * Creates a WebXRExperienceHelper
- * @param _scene The scene the helper should be created in
- */
- constructor(_scene) {
- this._scene = _scene;
- this._nonVRCamera = null;
- this._attachedToElement = false;
- this._spectatorCamera = null;
- this._originalSceneAutoClear = true;
- this._supported = false;
- this._spectatorMode = false;
- this._lastTimestamp = 0;
- /**
- * Observers registered here will be triggered after the camera's initial transformation is set
- * This can be used to set a different ground level or an extra rotation.
- *
- * Note that ground level is considered to be at 0. The height defined by the XR camera will be added
- * to the position set after this observable is done executing.
- */
- this.onInitialXRPoseSetObservable = new Observable();
- /**
- * Fires when the state of the experience helper has changed
- */
- this.onStateChangedObservable = new Observable();
- /**
- * The current state of the XR experience (eg. transitioning, in XR or not in XR)
- */
- this.state = WebXRState.NOT_IN_XR;
- this.sessionManager = new WebXRSessionManager(_scene);
- this.camera = new WebXRCamera("webxr", _scene, this.sessionManager);
- this.featuresManager = new WebXRFeaturesManager(this.sessionManager);
- _scene.onDisposeObservable.addOnce(() => {
- this.dispose();
- });
- }
- /**
- * Creates the experience helper
- * @param scene the scene to attach the experience helper to
- * @returns a promise for the experience helper
- */
- static CreateAsync(scene) {
- const helper = new WebXRExperienceHelper(scene);
- return helper.sessionManager
- .initializeAsync()
- .then(() => {
- helper._supported = true;
- return helper;
- })
- .catch((e) => {
- helper._setState(WebXRState.NOT_IN_XR);
- helper.dispose();
- throw e;
- });
- }
- /**
- * Disposes of the experience helper
- */
- dispose() {
- this.exitXRAsync();
- this.camera.dispose();
- this.onStateChangedObservable.clear();
- this.onInitialXRPoseSetObservable.clear();
- this.sessionManager.dispose();
- this._spectatorCamera?.dispose();
- if (this._nonVRCamera) {
- this._scene.activeCamera = this._nonVRCamera;
- }
- }
- /**
- * Enters XR mode (This must be done within a user interaction in most browsers eg. button click)
- * @param sessionMode options for the XR session
- * @param referenceSpaceType frame of reference of the XR session
- * @param renderTarget the output canvas that will be used to enter XR mode
- * @param sessionCreationOptions optional XRSessionInit object to init the session with
- * @returns promise that resolves after xr mode has entered
- */
- async enterXRAsync(sessionMode, referenceSpaceType, renderTarget = this.sessionManager.getWebXRRenderTarget(), sessionCreationOptions = {}) {
- if (!this._supported) {
- // eslint-disable-next-line no-throw-literal
- throw "WebXR not supported in this browser or environment";
- }
- this._setState(WebXRState.ENTERING_XR);
- if (referenceSpaceType !== "viewer" && referenceSpaceType !== "local") {
- sessionCreationOptions.optionalFeatures = sessionCreationOptions.optionalFeatures || [];
- sessionCreationOptions.optionalFeatures.push(referenceSpaceType);
- }
- sessionCreationOptions = await this.featuresManager._extendXRSessionInitObject(sessionCreationOptions);
- // we currently recommend "unbounded" space in AR (#7959)
- if (sessionMode === "immersive-ar" && referenceSpaceType !== "unbounded") {
- Logger.Warn("We recommend using 'unbounded' reference space type when using 'immersive-ar' session mode");
- }
- // make sure that the session mode is supported
- try {
- await this.sessionManager.initializeSessionAsync(sessionMode, sessionCreationOptions);
- await this.sessionManager.setReferenceSpaceTypeAsync(referenceSpaceType);
- const xrRenderState = {
- // if maxZ is 0 it should be "Infinity", but it doesn't work with the WebXR API. Setting to a large number.
- depthFar: this.camera.maxZ || 10000,
- depthNear: this.camera.minZ,
- };
- // The layers feature will have already initialized the xr session's layers on session init.
- if (!this.featuresManager.getEnabledFeature(WebXRFeatureName.LAYERS)) {
- const baseLayer = await renderTarget.initializeXRLayerAsync(this.sessionManager.session);
- xrRenderState.baseLayer = baseLayer;
- }
- this.sessionManager.updateRenderState(xrRenderState);
- // run the render loop
- this.sessionManager.runXRRenderLoop();
- // Cache pre xr scene settings
- this._originalSceneAutoClear = this._scene.autoClear;
- this._nonVRCamera = this._scene.activeCamera;
- this._attachedToElement = !!this._nonVRCamera?.inputs?.attachedToElement;
- this._nonVRCamera?.detachControl();
- this._scene.activeCamera = this.camera;
- // do not compensate when AR session is used
- if (sessionMode !== "immersive-ar") {
- this._nonXRToXRCamera();
- }
- else {
- // Kept here, TODO - check if needed
- this._scene.autoClear = false;
- this.camera.compensateOnFirstFrame = false;
- // reset the camera's position to the origin
- this.camera.position.set(0, 0, 0);
- this.camera.rotationQuaternion.set(0, 0, 0, 1);
- this.onInitialXRPoseSetObservable.notifyObservers(this.camera);
- }
- this.sessionManager.onXRSessionEnded.addOnce(() => {
- // when using the back button and not the exit button (default on mobile), the session is ending but the EXITING state was not set
- if (this.state !== WebXRState.EXITING_XR) {
- this._setState(WebXRState.EXITING_XR);
- }
- // Reset camera rigs output render target to ensure sessions render target is not drawn after it ends
- this.camera.rigCameras.forEach((c) => {
- c.outputRenderTarget = null;
- });
- // Restore scene settings
- this._scene.autoClear = this._originalSceneAutoClear;
- this._scene.activeCamera = this._nonVRCamera;
- if (this._attachedToElement && this._nonVRCamera) {
- this._nonVRCamera.attachControl(!!this._nonVRCamera.inputs.noPreventDefault);
- }
- if (sessionMode !== "immersive-ar" && this.camera.compensateOnFirstFrame) {
- if (this._nonVRCamera.setPosition) {
- this._nonVRCamera.setPosition(this.camera.position);
- }
- else {
- this._nonVRCamera.position.copyFrom(this.camera.position);
- }
- }
- this._setState(WebXRState.NOT_IN_XR);
- });
- // Wait until the first frame arrives before setting state to in xr
- this.sessionManager.onXRFrameObservable.addOnce(() => {
- this._setState(WebXRState.IN_XR);
- });
- return this.sessionManager;
- }
- catch (e) {
- Logger.Log(e);
- Logger.Log(e.message);
- this._setState(WebXRState.NOT_IN_XR);
- throw e;
- }
- }
- /**
- * Exits XR mode and returns the scene to its original state
- * @returns promise that resolves after xr mode has exited
- */
- exitXRAsync() {
- // only exit if state is IN_XR
- if (this.state !== WebXRState.IN_XR) {
- return Promise.resolve();
- }
- this._setState(WebXRState.EXITING_XR);
- return this.sessionManager.exitXRAsync();
- }
- /**
- * Enable spectator mode for desktop VR experiences.
- * When spectator mode is enabled a camera will be attached to the desktop canvas and will
- * display the first rig camera's view on the desktop canvas.
- * Please note that this will degrade performance, as it requires another camera render.
- * It is also not recommended to enable this in devices like the quest, as it brings no benefit there.
- * @param options giving WebXRSpectatorModeOption for specutator camera to setup when the spectator mode is enabled.
- */
- enableSpectatorMode(options) {
- if (!this._spectatorMode) {
- this._spectatorMode = true;
- this._switchSpectatorMode(options);
- }
- }
- /**
- * Disable spectator mode for desktop VR experiences.
- */
- disableSpecatatorMode() {
- if (this._spectatorMode) {
- this._spectatorMode = false;
- this._switchSpectatorMode();
- }
- }
- _switchSpectatorMode(options) {
- const fps = options?.fps ? options.fps : 1000.0;
- const refreshRate = (1.0 / fps) * 1000.0;
- const cameraIndex = options?.preferredCameraIndex ? options?.preferredCameraIndex : 0;
- const updateSpectatorCamera = () => {
- if (this._spectatorCamera) {
- const delta = this.sessionManager.currentTimestamp - this._lastTimestamp;
- if (delta >= refreshRate) {
- this._lastTimestamp = this.sessionManager.currentTimestamp;
- this._spectatorCamera.position.copyFrom(this.camera.rigCameras[cameraIndex].globalPosition);
- this._spectatorCamera.rotationQuaternion.copyFrom(this.camera.rigCameras[cameraIndex].absoluteRotation);
- }
- }
- };
- if (this._spectatorMode) {
- if (cameraIndex >= this.camera.rigCameras.length) {
- throw new Error("the preferred camera index is beyond the length of rig camera array.");
- }
- const onStateChanged = () => {
- if (this.state === WebXRState.IN_XR) {
- this._spectatorCamera = new UniversalCamera("webxr-spectator", Vector3.Zero(), this._scene);
- this._spectatorCamera.rotationQuaternion = new Quaternion();
- this._scene.activeCameras = [this.camera, this._spectatorCamera];
- this.sessionManager.onXRFrameObservable.add(updateSpectatorCamera);
- this._scene.onAfterRenderCameraObservable.add((camera) => {
- if (camera === this.camera) {
- // reset the dimensions object for correct resizing
- this._scene.getEngine().framebufferDimensionsObject = null;
- }
- });
- }
- else if (this.state === WebXRState.EXITING_XR) {
- this.sessionManager.onXRFrameObservable.removeCallback(updateSpectatorCamera);
- this._scene.activeCameras = null;
- }
- };
- this.onStateChangedObservable.add(onStateChanged);
- onStateChanged();
- }
- else {
- this.sessionManager.onXRFrameObservable.removeCallback(updateSpectatorCamera);
- this._scene.activeCameras = [this.camera];
- }
- }
- _nonXRToXRCamera() {
- this.camera.setTransformationFromNonVRCamera(this._nonVRCamera);
- this.onInitialXRPoseSetObservable.notifyObservers(this.camera);
- }
- _setState(val) {
- if (this.state === val) {
- return;
- }
- this.state = val;
- this.onStateChangedObservable.notifyObservers(this.state);
- }
- }
- //# sourceMappingURL=webXRExperienceHelper.js.map
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