sceneLoaderFlags.d.ts 1.1 KB

123456789101112131415161718192021222324252627282930
  1. /**
  2. * Class used to represent data loading progression
  3. */
  4. export declare class SceneLoaderFlags {
  5. private static _ForceFullSceneLoadingForIncremental;
  6. private static _ShowLoadingScreen;
  7. private static _CleanBoneMatrixWeights;
  8. private static _LoggingLevel;
  9. /**
  10. * Gets or sets a boolean indicating if entire scene must be loaded even if scene contains incremental data
  11. */
  12. static get ForceFullSceneLoadingForIncremental(): boolean;
  13. static set ForceFullSceneLoadingForIncremental(value: boolean);
  14. /**
  15. * Gets or sets a boolean indicating if loading screen must be displayed while loading a scene
  16. */
  17. static get ShowLoadingScreen(): boolean;
  18. static set ShowLoadingScreen(value: boolean);
  19. /**
  20. * Defines the current logging level (while loading the scene)
  21. * @ignorenaming
  22. */
  23. static get loggingLevel(): number;
  24. static set loggingLevel(value: number);
  25. /**
  26. * Gets or set a boolean indicating if matrix weights must be cleaned upon loading
  27. */
  28. static get CleanBoneMatrixWeights(): boolean;
  29. static set CleanBoneMatrixWeights(value: boolean);
  30. }