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- import { GLTFLoaderExtension } from "./glTFLoader";
- import type { IGLTFRuntime } from "./glTFLoaderInterfaces";
- import { Material } from "@babylonjs/core/Materials/material.js";
- /**
- * @internal
- * @deprecated
- */
- export declare class GLTFMaterialsCommonExtension extends GLTFLoaderExtension {
- constructor();
- loadRuntimeExtensionsAsync(gltfRuntime: IGLTFRuntime): boolean;
- loadMaterialAsync(gltfRuntime: IGLTFRuntime, id: string, onSuccess: (material: Material) => void, onError: (message: string) => void): boolean;
- private _loadTexture;
- }
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